Looks fantastic! and that's all Blitz3D? shadows look very nice. The water sinus distorting thing (well that's how I'd call it) reminds me a bit of the one I wrote sometime ago, only this guy did what I failed to achieve: geometry oriented distortion (eg. when watched from under water everything above the water surface is distorted, but not the stuff under water), very realistic! Now he only needs to add some more opaque texture onto the waves (when watched from above). Excellent.
Russian blitz stuff.
Miscellaneous Forums/Blitz Showcase/Russian blitz stuff.The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.