see the B+ help for:
CreateProgBar
Note that this is a windows/GUI object.. so for games it might be less suitable if you want fancy gfx.
If you need a graphical one, I'm a bit busy this week, first try it yourself. But think along the lines of:
Function CreateDeluxeProgressbar(x,y,width,height,borderimage, barimage, maxvalue)
Function DeluxeProgressbarSetvalue(bank,value)
Function DeluxeProgressbarGetvalue(bank,value)
Function UpdateDeluxeProgressbar(bank)
Function FreeDeluxeProgressbar(bank)
eventually you can use it like this:
MyProgBar=CreateDeluxeProgressbar(0,0,128,32,img1,img2,100)
; mainloop
; exit mainprogram-loop
FreeDeluxeProgressbar MyProgbar
End
See the bank-tutorials in "B+ tutorials" on how to work with banks.
I'm not sure on how it would work in practice, it's all very GUI-aimed .. anyway..
anyway, gotta go ^_^
CreateProgBar
Note that this is a windows/GUI object.. so for games it might be less suitable if you want fancy gfx.
If you need a graphical one, I'm a bit busy this week, first try it yourself. But think along the lines of:
Function CreateDeluxeProgressbar(x,y,width,height,borderimage, barimage, maxvalue)
Function DeluxeProgressbarSetvalue(bank,value)
Function DeluxeProgressbarGetvalue(bank,value)
Function UpdateDeluxeProgressbar(bank)
Function FreeDeluxeProgressbar(bank)
eventually you can use it like this:
MyProgBar=CreateDeluxeProgressbar(0,0,128,32,img1,img2,100)
; mainloop
; exit mainprogram-loop
FreeDeluxeProgressbar MyProgbar
End
See the bank-tutorials in "B+ tutorials" on how to work with banks.
I'm not sure on how it would work in practice, it's all very GUI-aimed .. anyway..
anyway, gotta go ^_^