Yes.. because there are times when you would- like I am colouring high poly meshes by vertex, using linepicks- its a kind of lighting technique.
The wait time is almost unbearable normally. The above code works well.
You can feel free to move the linepick to where *you* would use it, to see if it would help you. Thats what i'd like to test for- Circumstances when its usable.
This is why itd be great if someone could use it in their own code- In alot of cases its unusable.
I also update some meshes alot using linepick to find the nearest vertex. 20 cars per update and ONE update mesh saves me quite alot of speed.
The wait time is almost unbearable normally. The above code works well.
You can feel free to move the linepick to where *you* would use it, to see if it would help you. Thats what i'd like to test for- Circumstances when its usable.
This is why itd be great if someone could use it in their own code- In alot of cases its unusable.
I also update some meshes alot using linepick to find the nearest vertex. 20 cars per update and ONE update mesh saves me quite alot of speed.