rotate entity around parent using only mouse, help

Blitz3D Forums/Blitz3D Programming/rotate entity around parent using only mouse, help

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I want the child entity to position it self at specific distance between the parent entity and the mouse pointer wherever it may be on the screen, then if parent entity moves both child entity and mouse pointer and camera follow the parent entity.

Any wizards in here that can conjure an example I can test.

Best example would be in 3d, using birdview isometric perspective if possible.

If this is too complicated just show me how to place a
 an entity on point that lies on direct line between two
 points. Not in the middle but anywhere on the line that
 I specify. Got any examples, show me here.