2d game dev & engines

Miscellaneous Forums/General Discussion/2d game dev & engines

What parts of Vista specifically are written in .net? .Net is for corporate appliation development. It can be used for games but who need the additional overhead.


http://msdn.microsoft.com/windowsvista/about/
http://msdn.microsoft.com/windowsvista/support/faq/default.aspx

If .Net is for corporate development, then why is ms putting out the visualstudio express products? Why are they developing managed direct x? Why are core features of vista built with it?

Are any major game developers working in .net? Can we expect .net no the XBox 360


I don't think what the major game studios program in changes anything. I'm a small time, lone wolf operation...my goal is to make and sell great games. I'm using .Net, and created this game framework, to speed up and streamline that process. I mean, if what the "big dogs" use is an issue for most of us, then why even bother with tools like blitz?

BTW, there already are games written in managed code like ArenaWars and Tin Soldiers : Alexander The Great


Is a version of .Net on the 360? I don't know. I thought there might be a possibility, but meh.... I can dream at least :)

Physt, I hope I'm not coming off as argumentive. If you really don't like .Net thats your perogative, and I totally respect that. But I do think my point about windows development heading in that direction stands. Microsoft has willed it.

ANYWAYS... this thread is getting a bit ot now( and I know I'm very much to blame )..

So any torque2d users in the house?