Thanks a lot KuRiX for sharing your work. It seems RakNet is an excellent solution for MP stuff.
Maybe you can help me so I don't have to read tons of docs first: Is this architecture using one (the first) player as the game server? And if so, is it possible to hand over the server job to a client (eg. when the hosting player wants to quit without to end the game for the other players)?
Maybe you can help me so I don't have to read tons of docs first: Is this architecture using one (the first) player as the game server? And if so, is it possible to hand over the server job to a client (eg. when the hosting player wants to quit without to end the game for the other players)?