Wonder how to use 2byte character(Chinese/Japanese/Korean) in Blitz Games, since they can't be shown correctly and it's not very good to convert every text-string to image.
I see BlitzMax has UTF16 strings support but it seems not working, I hope there'll be a plugin or trick for this method.
Maybe such thing will introduce a big impact on execution speed, but really need a work around for this....
I see BlitzMax has UTF16 strings support but it seems not working, I hope there'll be a plugin or trick for this method.
Maybe such thing will introduce a big impact on execution speed, but really need a work around for this....