No flushmem...
But I did just discover something obvious... I had:
Graphics 800,600,16,1
(in BlitzPlus that last ,1 means "full screen mode", but in BlitzMax it means "set refresh to 1 FPS").
Removing that last ,1 sped things up a lot (obviously!)... However its still running a little slower than I would expect it. Doesn't look/feel like 60FPS. I'd say its around 20 or 30... But I haven't put an FPS counter in there yet to be sure (will do that next).
Incidently, I found out about that last ,1 thing in this thread:
BlitzMax Forums/BlitzMax Beginners Area/Orientation guide for existing Blitz users
It is very useful if you have done a lot of BlitzPlus programming!!!
PS:
Thanks for the tip about FlushMem. Going to try that out and see if it speeds things up any.
Now that its running at a decent speed, I take back my angry words and instead say: BlitzMax ROCKS!!!
But I did just discover something obvious... I had:
Graphics 800,600,16,1
(in BlitzPlus that last ,1 means "full screen mode", but in BlitzMax it means "set refresh to 1 FPS").
Removing that last ,1 sped things up a lot (obviously!)... However its still running a little slower than I would expect it. Doesn't look/feel like 60FPS. I'd say its around 20 or 30... But I haven't put an FPS counter in there yet to be sure (will do that next).
Incidently, I found out about that last ,1 thing in this thread:
BlitzMax Forums/BlitzMax Beginners Area/Orientation guide for existing Blitz users
It is very useful if you have done a lot of BlitzPlus programming!!!
PS:
Thanks for the tip about FlushMem. Going to try that out and see if it speeds things up any.
Now that its running at a decent speed, I take back my angry words and instead say: BlitzMax ROCKS!!!