Cheers folks glad you like :)
I was thinking about either a platform game ..... A Robot Factory style theme where there are loads of different types of enemies, things to grab / throw and hit with. All the enemies would have no preset animations just some physics applied depending on the ai state. Any type of organism / object / weapon is possible with this engine ...
or a worms style game where you can pick up and fire weapons, throw stuff, flail them about etc.. or pick another guy up and throw him around. Not sure if this would work so well with smaller robots.
Stevie
[EDIT] Lol .. just noticed your pick big10p
I was thinking about either a platform game ..... A Robot Factory style theme where there are loads of different types of enemies, things to grab / throw and hit with. All the enemies would have no preset animations just some physics applied depending on the ai state. Any type of organism / object / weapon is possible with this engine ...
or a worms style game where you can pick up and fire weapons, throw stuff, flail them about etc.. or pick another guy up and throw him around. Not sure if this would work so well with smaller robots.
Stevie
[EDIT] Lol .. just noticed your pick big10p