Seamless integration - 3D World Studio & Blitz3D

Miscellaneous Forums/Content Creation Tools/Seamless integration - 3D World Studio & Blitz3D

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I just finished the .b3d exporter for 3D World Studio. Exported .b3d files appear in Blitz exactly as they do in the editor, complete with entities, brushes, meshes, transparency, masking, and lighting. Lightmaps, vertex lighting, and static shadowmaps all export into a .b3d file, ready to use in Blitz3D, with no special code required. You can even set the exporter to launch your own Blitz3D project straight from the editor.

The only difference here is I used a little fog in the Blitz3D viewer.