Slow images

BlitzMax Forums/BlitzMax Programming/Slow images

This drawimagefast things and other brought up optimations (like batch rendering) are only of little use. The gain is next to 0 with most "actual" GPUs but the needed cpu power to calculate this optimations in realtime is more then nothing. So its more of a lose than a win.

The only real optimations would be a switch to vertexobjects etc which are stored in VRAM. But this would have a bad impact on compatibility especially to office graphics hardware with their SiS, Intel and other onboard chipsets that wouldn't work anymore. So I think we won't have a that good chance to see a Max2D enhancement in that direction ...