Inputting numbers?

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3Doofus, the docs are weak, yes, but this is just about as straightforward as a programming language can get for game-making. As far as experience goes, it's true that a lot of us are more experienced, but you've gotta practice to get there--we've all put in our time doing stupid little things like making a white ball bounce off the edges of the screen. We've all done the "Big Bertha" style target game to practise physics. We've all done the "guess a number" game.

It's fairly basic to write any of the above examples, but you're still looking at a good number of lines of code to do it--and to be honest, if parsing keyboard input is posing this much of an obstacle to you, you need to set your sights a little lower for the time being. I'm not saying this to be mean or snide; rather, you're going to set yourself up for a whole lot of frustration unless you start out by tackling very basic, boring, move-stuff-around-the-screen stuff.

I strongly recommend you pick up a book or two on game making if you haven't already. I've heard good things about Maneesh Sethi's books (http://http://www.maneeshsethi.com/), though I haven't had a chance to check them out myself. Even when it's made simple, making a game is a lot of hard work and requires fairly extensive programming skill.

Good luck, and do check out some additional resources!

Tom