Inputting numbers?

BlitzMax Forums/BlitzMax Beginners Area/Inputting numbers?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

klepto2, sorry if you thought I was having a go at your code, nothing could be further from the truth.
I was just trying to make the point that it seemed as if I needed to jump through hoops to achieve something that to my mind is fairly basic.
Perhaps the fault lies with me in that I am assuming BMax to be an entry level programming language when it is not. The split seems 50/50 here on whether it should be possible straight out of the box, perhaps the 50% who don't see it as a problem are the more experienced amongst us. What I do know is that it has not helped in my introduction to the program and that can't be good for anyone coming fresh to it.
I also think the documentation is very poor.