Blitz PLus module player?

Miscellaneous Forums/General Discussion/Blitz PLus module player?

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The Hidden|True parameter should nuke the window with the controls and equalisers (at least it does here*) - as you can probably tell from the bit of the ReadMe I posted, it's a web-browser plugin so, yes, it's a bit of a compromise. The SDK looks like it should offer the kind of core integration you're after, but it's written in C++ and I've a way to go before I fathom how to deal with it.

I'm assuming the player stays in memory due to its ability to continue playing from where it left off each time you run the app - that also suggests the same instance is operating each time, which is good.

I find it a *bit* quiet compared to BASSMOD (which is the cut down version of BASS... 34k DLL) but then I always switch on ramping and surround with that so it would be. The ModPlug SDK has a pre-amp function, access to which would be great.

I'll sound Olivier out if I can't find enough info to proceed elsewhere - someone on the ModPlug forum might have gotten somewhere since I last checked though.


*Okaaaay this is odd - I just tried to make a visible child window and still couldn't see anything! I guess I need someone with experience using user32.dll to comment on the window code because something is obviously awry.