Blitz PLus module player?

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The other issue is the the module starts playing from where it left off instead of the start, this is odd.



I added...
ModPlug_SetCurrentPosition%(pPlugin%, nPos%)

to the .decls file and...
ModPlug_SetCurrentPosition(ModPlug, 0)

...to the Blitz code just before starting to play the track.

By the way, for B3D ( I don't have B+) it's a little different to initialise (ta Sarge):
AppTitle "test" 
Global ModPlug

ModPlug = ModPlug_CreateEx("loop|true|vucolor|#ff00ff|")		
TheWindow =  api_FindWindow("Blitz Runtime Class", "test")
ModPlug_SetWindow(ModPlug,TheWindow)		
sp$ = "an-path.xm"		
ModPlug_Load(ModPlug, sp)
ModPlug_SetCurrentPosition(ModPlug, 0)				
ModPlug_Play(ModPlug)
WaitKey
ModPlug_Destroy(ModPlug)