Cheers for the feedback Mr. Picklesworth!
You defenetly have a newer/different version of WinBlitz than I do (I have the 'public release version' of about 4 months ago). And I do have the PopUpGadgetMenu function but, by the looks of it, your waitEvents() is totally different than mine!!! I've looked everywhere but can't find a version that comes even close to the code you posted!
I do need the 'every frame refresh' to be able to control animation options in my editor. And I HAVE managed to get around that... .But the biggest problem is that i am NOT ABLE AT ALL to get ANY keyboard or mouse feedback using the apiPeekMessage function!! Not from native blitz function nor from the WinBlitz routines :(
It seems you do have found a way around it. Any chance of sharing this ??? (pretty please ;).
You defenetly have a newer/different version of WinBlitz than I do (I have the 'public release version' of about 4 months ago). And I do have the PopUpGadgetMenu function but, by the looks of it, your waitEvents() is totally different than mine!!! I've looked everywhere but can't find a version that comes even close to the code you posted!
I do need the 'every frame refresh' to be able to control animation options in my editor. And I HAVE managed to get around that... .But the biggest problem is that i am NOT ABLE AT ALL to get ANY keyboard or mouse feedback using the apiPeekMessage function!! Not from native blitz function nor from the WinBlitz routines :(
It seems you do have found a way around it. Any chance of sharing this ??? (pretty please ;).