Flip normals again

BlitzMax Forums/BlitzMax OpenGL Programming/Flip normals again

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look at this man... still have no conclusion on this... its working fine on windows OGL but when it comes to Linux OGL, the face normal will flip.. i try to draw the vertex from CW to CCW but it still appear the same, even if i put a code to flip the normal in OGL, also the same result comes out... u guys have any idea?