Problem solved.
I called flushmem inside a function in a type, that was called by a function in another type... :P
(It was called by a state inside my game state engine http://www.blitzbasic.com/codearcs/codearcs.php?code=1468 )
How come I can't flush the memory wherever I want?
I called flushmem inside a function in a type, that was called by a function in another type... :P
(It was called by a state inside my game state engine http://www.blitzbasic.com/codearcs/codearcs.php?code=1468 )
How come I can't flush the memory wherever I want?