Please clarify :
Tell me if i'm wrong, but blitzmax use opengl by default ? no ?
How can you say that iglass example don't work under directx
if you don't change the blitzmax current renderer ? with
SetGraphicsDriver D3D7Max2DDriver()
Can you explain me ? Because iglass example by default are opengl.
Tell me if i'm wrong, but blitzmax use opengl by default ? no ?
How can you say that iglass example don't work under directx
if you don't change the blitzmax current renderer ? with
SetGraphicsDriver D3D7Max2DDriver()
Can you explain me ? Because iglass example by default are opengl.