An elegant way of doing this simple thing?

Blitz3D Forums/Blitz3D Beginners Area/An elegant way of doing this simple thing?

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AFAIR there won't be a MAV when you try to play a nonexistant sound. Blitz simply ignores the call in that case.

Basicly I agree, there should be more error checking and tolerant code, so it will run even under extremly mean condition. Like a Browser that should display a HTML page that contains lots of nonos.