Simultaneous load files and do stuff

BlitzMax Forums/BlitzMax Programming/Simultaneous load files and do stuff

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well, im shure one can split the data flow in some cases, i wrote a file share engine that handles "unlimited" amount of different upploads and downloads in main app by read/writing X bytes in each file, and i never had any problems with it, it might not be the fastest solution but it worked very nicely :)
im shure one can use a simular teqnicue for loading game data.

i dont think it whod be impossible to create some sort of class for this, any way for loading images, sound and sutch...