Cel-shading - Best Method For Outlines?

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Roll on Max3d then. . . :O)

As for antialised lines, they'll be antialiased if you have full screen antialiasing on


I think I'd have to do it manually because I'm starting to use fast pixel writing to draw the lines all in one go. Also, I'm thinking of doing localised edge-detection, which if I make sophisticated enough, should antialias automatically anyway. This is the experiment I'm working on. I do expect to be really slow - so you don't have to warn me :O)


thanks!