1. You can rescale the outline mesh based on it's distance to the camera if you want a consistent thickness. Very easy.
2. You could use Vertex colours to always outline certain edges or even include this in the texture itself ... may not look too good though.
Don't get me wrong I'm not trying to be negative here .. good luck to you .. I'm sure we'd all be interested in your results.
2. You could use Vertex colours to always outline certain edges or even include this in the texture itself ... may not look too good though.
Don't get me wrong I'm not trying to be negative here .. good luck to you .. I'm sure we'd all be interested in your results.