GP2X - Sounds promising

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The new GP2X design however, looks the biz!



See the full-size image here -> http://www.gp2x.co.uk

Also, check out the development gear for GP32.
No doubt this stuff will find its way onto GP2X.

http://www.flamingbird.com/public_html/index.php
http://www.gp32x.com/board/index.php?showforum=37
http://sdl-gp32.sourceforge.net

The Fenix programming language does have a BlitzMax / C++ flavour so developing for the unit might not be too difficult. Sample code:
program starfield;
  const numstars=2000;
  global num=0;                
	begin                                             // code begins here
	SET_MODE(320,240,8);                              // screen mode = 320x240 8bit
	while(num<numstars)
	 PUT_PIXEL(RAND(0,320),RAND(0,240),RAND(0,255));  // plot pixel
	 num+=1;
	end
	WRITE(0,10,10,0,"Press ESCAPE to end ...");       // draw text
	frame;                                            // render all drawing/text
	while not key(_esc): frame; end                   // wait for ESC key
end