Cel-shading - Best Method For Outlines?

Blitz3D Forums/Blitz3D Programming/Cel-shading - Best Method For Outlines?

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Ah, now I understand. . . it's a simple texture mapping (well, simple from the blitz code end, probably complex in the underlying way it's actually applied)

It sounds cool and simple, and I might use it for the directional light shading, but. . . it has nothing to do with creating outlines!

Now, can we have some discussion on the topic I initially outlined please? :O)