writing it this way I got it to turn the way I wanted
I got the camera to turn as well as the box entity itself to perfectly the box entity makes a turn in the left or right direction and camera goes along with it perfectly
my code is just like the castle example except for minor differences with the pivot and mario loading up a little
mine is much simpler to understand thanks raitsun :D
I got the camera to turn as well as the box entity itself to perfectly the box entity makes a turn in the left or right direction and camera goes along with it perfectly
my code is just like the castle example except for minor differences with the pivot and mario loading up a little
mine is much simpler to understand thanks raitsun :D