my fisrt project

Blitz3D Forums/Blitz3D Beginners Area/my fisrt project

writing it this way I got it to turn the way I wanted

I got the camera to turn as well as the box entity itself to perfectly the box entity makes a turn in the left or right direction and camera goes along with it perfectly

my code is just like the castle example except for minor differences with the pivot and mario loading up a little

mine is much simpler to understand thanks raitsun :D