Chase Camera strategies

Blitz3D Forums/Blitz3D Beginners Area/Chase Camera strategies

Messing around with the castle demo, I get situations where the camera is "behind" something. Eg, the ground. The avatar now appears to be standing in thin air.

I was wondering what strategies you guys used in these situations. Move the camera forward until it hard up against the avatar? Try to find the best available angle?

What is a good, or even best, strategy here?