I tried implementing a cross-platform threading library using pthreads (which is a standard library on Linux / MacOS and there is a wrapper available for Windows). It worked for basic testing, but tended to crash on anything which involved the garbage collector. (So you couldn't LoadImage or LoadSound in another thread for example)
I spoke to Mark about this, and he said that he wasn't sure when threading capabilities might be added, but he was keen on the idea.
I spoke to Mark about this, and he said that he wasn't sure when threading capabilities might be added, but he was keen on the idea.