Becky:
Thanks very much.
Your racing line seems not too different to where i have been gradually progressing - although i have been reluctant to move too far from a 'head to the next waypoint' mentality - i can see how taking a longer but faster line works.
Remind me to never challenge you to a real life land yachting race.
As regards 'cheat' AI i see no point, since its not a fair match-up, the AI in Simsail have the same physics / acceleration / mass properties as the player, and can only control their yacht throught the same channels i.e. steering and sheet rope.
Grand Prix Legends, whilst being a milestone game, annoyed me occasionally because the AI players had slimmed down physics (in an effort to make the game play at a reasonable speed on the PC's of the time i believe) and had the effect of giving them a visible advantage in certain situations (after a spin for example).
This has made me more determined than ever to create some more intelligent AI for the computer racers - which will enable them to be competitive, even on a course they've never sailed before.
Many thanks for your help, I'll try and beat you with the next generation of Simsail AI .......
oh and btw i wasn't aware you were intending to use WW as a stepping stone to world domination, but i won't tell anyone if you don't (as long as I can be president).
Funky Frank
Thanks very much.
Your racing line seems not too different to where i have been gradually progressing - although i have been reluctant to move too far from a 'head to the next waypoint' mentality - i can see how taking a longer but faster line works.
Remind me to never challenge you to a real life land yachting race.
As regards 'cheat' AI i see no point, since its not a fair match-up, the AI in Simsail have the same physics / acceleration / mass properties as the player, and can only control their yacht throught the same channels i.e. steering and sheet rope.
Grand Prix Legends, whilst being a milestone game, annoyed me occasionally because the AI players had slimmed down physics (in an effort to make the game play at a reasonable speed on the PC's of the time i believe) and had the effect of giving them a visible advantage in certain situations (after a spin for example).
This has made me more determined than ever to create some more intelligent AI for the computer racers - which will enable them to be competitive, even on a course they've never sailed before.
Many thanks for your help, I'll try and beat you with the next generation of Simsail AI .......
oh and btw i wasn't aware you were intending to use WW as a stepping stone to world domination, but i won't tell anyone if you don't (as long as I can be president).
Funky Frank