collision help!!!

BlitzMax Forums/BlitzMax Beginners Area/collision help!!!

something like this? (assuming it is a tetris clone you are coding)
' psuedo code...

for x = 0 until 4
for y = 0 until 4
   if a_block[ block_type, rotation, x,y] <> 0 then
      if the_playing_field[ blockX+x, blockY+y ] <> 0 then
          ' BAM! This block collided with the ones already placed.
      endif
   endif
next
next