JV-ODE Physics Thread 3

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 3

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I have tested everything now. The Cylinder still infinitely roll further.

i have set the World ERP/CFM/Mass (Values 0.1-100 tested)
where can I adjust the friction?

i have coded a Funtion to stop the Clinders (LinerAngular - friction#). but this isn't good solution.

perhaps does anybody have an example?