What's Gonna Be My Penalty...

Blitz3D Forums/Blitz3D Programming/What's Gonna Be My Penalty...

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... for using lots of Globals...

performance wise, will it degrade my program significantly...

i'm using global variable instances of TYPEs that carry a lot of fields... is this a good way to 'pack' all those globally accessible variables so that i don't get penalized, or does it really not matter at all...


thanks

--Mike