hmmm.. removed my post about torque, but I don't think that torque development can be considered comparable to writing a game in C++. For the most part the torque project we are working on is higher level than blitzbasic, with a couple of minor c++ engine tweaks off of the existing codebase.
So many people have a prejudiced view of Basic
Miscellaneous Forums/General Discussion/So many people have a prejudiced view of BasicThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.