Rocket dude brings up some good points and makes some really valid observations... ya gotta admit...
... regardless of which side of the c++ vs BASIC fence you reside.
right now i use both BlitzBasic and c++ with a 'Game Engine' (3Impact)... and to be honest, i find BASIC a lot like c... and if it had some pointers and class mechanism, there'd be very lil difference between the two...
i am at a loss to understand the reasoning behind some of the one sided opinions here from the different camps...
--Mike
... regardless of which side of the c++ vs BASIC fence you reside.
right now i use both BlitzBasic and c++ with a 'Game Engine' (3Impact)... and to be honest, i find BASIC a lot like c... and if it had some pointers and class mechanism, there'd be very lil difference between the two...
i am at a loss to understand the reasoning behind some of the one sided opinions here from the different camps...
--Mike