I couldn't find a copy of fle_compiled.zip, all I found was an older beta version:
http://www.melog.ch/dl/fle_rr4.zip
It is already useful, contains all sourcecode. It's a version that still saves two meshes for one terrain: one underlaying opaque mesh that should be used for collision detection and an additional mesh that contains all Alpha parts. This method is even faster in collision detection than the final release. Tho I am not sure what bugs are still inside. Check it out.
http://www.melog.ch/dl/fle_rr4.zip
It is already useful, contains all sourcecode. It's a version that still saves two meshes for one terrain: one underlaying opaque mesh that should be used for collision detection and an additional mesh that contains all Alpha parts. This method is even faster in collision detection than the final release. Tho I am not sure what bugs are still inside. Check it out.