gameSpace lite & .x animation

Blitz3D Forums/Blitz3D Programming/gameSpace lite & .x animation

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Is it even legal to lie like that?! Grrrr! >:(

Why do I feel the Blitz team will casually disregard this problem - maybe fixing it 18 months down the line or some such?

OK, I've got to stop - I could rant like this for hours!


It's not a lie, it's not broken and they can't "fix" it. Like AlienForce says, the .x format Blitz uses only supports hierarchical animation. Hierarchical animation loads just fine. If you want to use skeletal, use b3d.

I recommending converting with UU, as Milkshape will throw away lots of important information, making your model a pale shade of what it was supposed to be.