JV-ODE Physics Thread 3

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 3

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Multiple timing is the key Shifty. Try separating the screen update timing and the physics step timing instead of using the same timing system for both. That way, the refresh rate will never affect the speed of the physics simulation.

I wish I could help more, but I'm still up to my eyeballs writing the docs. Nearly there now though thank the lord, I -hate- writing docs :S