Numerical accuracy. . .

Blitz3D Forums/Blitz3D Programming/Numerical accuracy. . .

Ahhhhh. . . so maybe it's not just me being insane then. I guess that must be what happened in those various rare circumstances I encounter from time to time, that I've not been able to replicate in the last couple of days. DX affecting the outcome of FP calculations. Who'd have thought eh?

Thanks Shifty, this is the best explanation so far. . . Doesn't help me solve the problem of there being no 8-byte double precision float in BB though. Don't suppose you want to implement one for me? :O)