Ok, i'm having some bother saving a b3d i've created in code. For example, say i create 3 spheres, and i parent them all to a pivot. I want to save this out as a .b3d file. I tried jfk's code in the archive, but it keeps giving me a texture not found error. so, i created a brush and texture and applied it to all the sphere and i even changed the pivot into a cube.
And it still doesn't work. I beleive that code only works of your loading in a file then saving it back out. What i'm after is something to save out what i've created in blitz. This isn't for a commercial app or anything. It just makes my editor a bit hard to finish, when it can't save...
Anyone offer any help?
And it still doesn't work. I beleive that code only works of your loading in a file then saving it back out. What i'm after is something to save out what i've created in blitz. This isn't for a commercial app or anything. It just makes my editor a bit hard to finish, when it can't save...
Anyone offer any help?