Filax,
the code below works on the Mac but not on windows, what am I doing wrong? The frame should be displayed on the tab.
EDIT:
I guess I'm not doing anything wrong I just tried another test and frames don't work in tabs in the Windows version, only when they are put directly in a window. Please give me a fix for this, I'm stuck until it works.
the code below works on the Mac but not on windows, what am I doing wrong? The frame should be displayed on the tab.
EDIT:
I guess I'm not doing anything wrong I just tried another test and frames don't work in tabs in the Windows version, only when they are put directly in a window. Please give me a fix for this, I'm stuck until it works.
Strict Framework BRL.GlMax2D Import BRL.freetypefont Import BRL.System Import BRL.Basic Import BRL.pngloader Import BRL.Retro Import pub.igl ?Win32 SetGraphicsDriver(GLMax2DDriver()) ?MacOS Import "BMaxMacWindows.m" ? ' -------------------------- ' Load IGL gui ! important ! ' -------------------------- Include "./IGlass1.5.1/IGL_Classe/Inc_IGlass.bmx" Global exitProgram:Int = 0 ' should we exit the program Graphics 800,600,32,60 IGL_InitGUI(1) Local VCTab:IGL_Tab = IGL_Tab.Create(IGL_MasterWindow,"tab",100,0,350,440) Local DemoFrame:IGL_Frame=IGL_Frame.Create(False,"Demographics",10,10,160,180) IGL_AssignToTab(DemoFrame,VCTab,"tab") Global mainMenuBG:TImage = LoadImage("interface/QMMainMenuBG.png",FILTEREDIMAGE|MASKEDIMAGE) IGL_BackgroundImage=mainMenuBG While exitProgram=0 Cls If KeyDown(KEY_ESCAPE) Then exitProgram=1 IGL_RefreshGui() Flip FlushMem() Wend IGL_ClearGui() End