Suggestion for Blitz Research

BlitzMax Forums/BlitzMax Programming/Suggestion for Blitz Research

A language is not going to attract a lot of people if you have to write your own tools. Its just the trend, and neccessary because games get more and more complex.


What a load of bull!

C++ attracts alot of attention, and I dont see a ton of tools out there to build worlds for a 'specific' genre of game...

If you believe as such, then go over to THG and get their stuff and find out how much you can really do with it..

When I write my own tools, I know that I am gearing it to ME, not anyone else, and thus I will get the most out of it rather than some general piece of crap!

You may not agree with our marketing philosophy but it would be polite of you to be a little less insulting.


I have to agree with you Skid! They are very insulting with this for some reason.

I personally care not wether the whole world is using Blitzmax or not, and would think that I would rather allow BRL to spend as much time on their product as they can.

To have them spend enormous amounts of time marketing a product would be counter productive for me (sorry to sould selfish here).

Sure, TGC can market the hell out of something, but all of that is crap to me. I can see why they are so good at marketing (because their products are junk).

Should BRL have a suite of tools or contracts with tool developers?

To answer a question with a question is WHY?

If others are creating tools you can use, why should BRL contract with them? What is in it for BRL? I mean they advertise for them freely in the tools section and randomly on the front page, why should they add more expensive suites of tools to THEIR product listing that BRL shouldn't have to support (but would be expected to support since they are selling it).

Why should BRL have to take the blame for companies like Aliencodec and such who don't respond to their customers for support?

So for BRL to offer tools for their language is upsurd in my eyes. If you really want to create a game then your going to have to do the work, end of story. If others have created tools you can use then good for you, but I don't think that it is BRL's responsiblity to give you a creategame() function!

You want AAA game, but you don't want to put AAA effort, perhaps you should rethink your ambitions.

Since I improved my site, I have been getting some very interesting offers from very interesting people. It's like you're going to a meeting. You don't show up in shorts and a T-shirt, and hope you will be saved by the graces of your personality. How you present yourself indicates your level of professionalism. You show people that you care enough to put some effort into your appearance.


True, but that's given the perspective and mindset of the person your metting.

I can honestly say that I base a product on how well they layout their site. If the site is all sell sell sell then I steer away from it. A good example is codersworkshop.. Back when it was blitzcoder, it had alot of usefull information and I enjoyed going there. Now that it's codersworkshop its all geared twords sales and their site is impossible to go through to find usefull information.

BRL vs TGC just look at their userbase. You have much more productive people at BRL than at TGC. They may be making more money, but consider the complaint/satisfaction ratio of their products.

I may be bias to TGC, but that's because I know they will hype something up more than they can deliver for.