Compiling/Linking question

BlitzMax Forums/BlitzMax Programming/Compiling/Linking question

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The .s files in your Blitzmax/bmx directory are the assembly files produced by your project when you do a normal build. I think you can just mod these and assemble them with FASM which is freely available on the net and which is what (I think) BlitzMax uses. I'm not 100% sure of my 'facts' so apologies if this is no help.