Works now.
If DirectX is set to 60hz, your prog runs at 60hz.
If DirectX is set to 75hz, your prog runs at 75hz...
I have noticed that the box moves with little jerks, so I assume that you are using something like delta-timming or WaitTimer().
So actually, BM forces nothing :/
If DirectX is set to 60hz, your prog runs at 60hz.
If DirectX is set to 75hz, your prog runs at 75hz...
I have noticed that the box moves with little jerks, so I assume that you are using something like delta-timming or WaitTimer().
So actually, BM forces nothing :/