I am going to change my blitzplay network code to this, to see if it is good. This is why i have made the wrapper. But please, if you make good tests, please let me know how it is... (faster, reliability, etc...)
EDITED: New 0.6 version Released, including the function RN_PacketGetPlayerIndex to know the index of the Player. Anyway the automatic index of raknet seems not to work perfectly and in the forums say that you must use your own.
Link: www.lcuriel.arrakis.es/RakNet0.6.rar
Now the help files are included in the rar file too. And the Test.bb file has more msg support for testing!
EDITED: New 0.6 version Released, including the function RN_PacketGetPlayerIndex to know the index of the Player. Anyway the automatic index of raknet seems not to work perfectly and in the forums say that you must use your own.
Link: www.lcuriel.arrakis.es/RakNet0.6.rar
Now the help files are included in the rar file too. And the Test.bb file has more msg support for testing!