For something like this, Rik's solution is ideal.
In fact, just make your landscape out of the shapes Rik suggests, this would allow a huge landscape which takes up minimal memory.
Takes me back to the good old days of 8 bit programming...but I digress ;)
In fact, just make your landscape out of the shapes Rik suggests, this would allow a huge landscape which takes up minimal memory.
Takes me back to the good old days of 8 bit programming...but I digress ;)