PNG alpha channel help

Blitz3D Forums/Blitz3D Programming/PNG alpha channel help

I know this has come up many times before, but for the life of me I can't find any info on it.

Say I have a simple filled circle image, using a drop shadow in photoshop. I save the image as PNG.

How do I place these images in Blitz3D next to each other retaining the alpha channel?

Lol, it's doing my head in. I know I'm missing something really simple here.