help: many objects

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yep, you are right 100^2 is the right formula.

Nevertheless it is a lot CPU cost to be done 30 or 40 times per second, especially if most of the ships are most of the time out of radar access. I guess there must be a better / faster calculation strategy.

So, how do these MMORTS and MMORPG's games keep track of the distances ?

Bernd