Delta/Frame Tweening vs. just flip true

Blitz3D Forums/Blitz3D Programming/Delta/Frame Tweening vs. just flip true

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Personally, I just use:
fps_timer = CreateTimer(60)

While Not KeyHit(1)
  .
  .
  .

  WaitTimer(fps_timer)
  VWait : Flip False
Wend


This locks the FPS to 60, regardless of the monitor refresh rate.

[edit] Of course, if the FPS doesn't divide exactly into the monitor refresh rate, things may not be quite as smooth.