Yes, FPS, next examples update :)
http://vertex.art-fx.org/dreide257.zip
- All Types have a Remove-Function
- MyTexture.SetClamp is now known as MyTexture.SetWrap
- MyTexture.AddRenderMode(DDD_TEXTURE_COMPRESSED) now supported
- DDS Loader support uncompressed, compressed(DXT1, DXT3 and DXT5) textures with or without MIPMaps, with or without Cubemaps -> MyTexture = DDSLoader.Load("test.dds") ; MyTetxure.SetFilter(..., ...)
- Fixed bug in AdjustTexSize
- Fixed little bugs
The new DDS Loader is beta only!
cu olli
http://vertex.art-fx.org/dreide257.zip
- All Types have a Remove-Function
- MyTexture.SetClamp is now known as MyTexture.SetWrap
- MyTexture.AddRenderMode(DDD_TEXTURE_COMPRESSED) now supported
- DDS Loader support uncompressed, compressed(DXT1, DXT3 and DXT5) textures with or without MIPMaps, with or without Cubemaps -> MyTexture = DDSLoader.Load("test.dds") ; MyTetxure.SetFilter(..., ...)
- Fixed bug in AdjustTexSize
- Fixed little bugs
The new DDS Loader is beta only!
cu olli