Slenker, did you copy the .dlls in the dll folder into system32.
Also, to compile the examples you need to copy the include folder into the example folder. or copy them into the main folder.
There was a bug in the last version. SetentityScale defaults to 0,0,0 as v1.2 introduced true hierachy(sp?) based meshes.
Scale is accumulative across sub entities.
Also, to compile the examples you need to copy the include folder into the example folder. or copy them into the main folder.
There was a bug in the last version. SetentityScale defaults to 0,0,0 as v1.2 introduced true hierachy(sp?) based meshes.
Scale is accumulative across sub entities.